
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Pair Clara with a Doctor partner whose abilities snowball each turn, then double every Doctor trigger to take over the game. You build toward a Doctor that generates value or pressure on attack/cast/end step, ride that engine, and close once the doubled triggers spiral out of control. Clara's chosen color plus the Doctor's identity dictates your whole shell, so deckbuilding starts with which Doctor you marry her to.
Pick the most explosive Doctor for your meta and build the mana to deploy both commanders early, then add trigger multipliers like Strionic Resonator and protection like Lightning Greaves and Swiftfoot Boots. Tighten the curve with fast mana and tutors to find your Doctor consistently, and lean into a compact combo or value engine that abuses repeated doubled triggers rather than a scattered goodstuff pile.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.