
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Mono-red artifact reanimator: ramp into and rummage away expensive artifacts, then loop them back with Daretti's -2 to grind value and overwhelm the table. You filter your hand with +2 each turn while sacrificing cheap artifacts to recur game-enders, eventually ultimating for an emblem that makes every artifact death recursive.
Add fast mana and ramp (Mana Crypt, Sol Ring, Mind Stone, Mind Lattice synergy) to deploy Daretti and bombs ahead of schedule, and tighten the artifact suite toward high-impact reanimation targets. Include the Lattice + Vandalblast lock and a sacrifice payoff like Disciple of the Vault for a real win, plus protection like Lightning Greaves and extra board wipes (Blasphemous Act) to defend your planeswalker.
Played-with rates from 2 Mythicwyrm decks.
→ Infinite ETB, Infinite LTB, Infinite self-mill
→ Infinite ETB, Infinite LTB
Combos via Commander Spellbook.
Same color identity (R), by popularity.