
Menace
At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.
Davros rewards you for chipping away at opponents' life totals every turn: deal 3+ damage to a player and you get a 3/3 menace Dalek token plus a draw-or-discard villainous choice on your end step. Build wide with pingers, group-slug effects, and aristocrat drains so multiple opponents leak life, snowballing a Dalek army while you out-card the table.
Add efficient all-opponent damage and pingers (Pestilence, Pyrohemia, Impact Tremors, Syr Konrad) to guarantee multiple triggers each turn, plus token payoffs like Cathars' Crusade and overrun effects. Improve the mana base with fast lands and rocks (Arcane Signet, Talisman of Indulgence/Dominance) so Davros lands turn three, and include protection like Lightning Greaves to keep him online. For higher power, lean into aristocrat combos (Blood Artist plus reliable sacrifice and recursion) to convert your Dalek tokens into a deterministic drain kill.
Seeded from a single deck — rates appear once more public decks exist.
No combos found for this commander on Commander Spellbook.
Same color identity (BRU), by popularity.