
As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.
Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
Empty your hand to turn Djeru and Hazoret into a hasty, vigilant 5-mana attacker, then swing each turn to dig six deep and free-cast a legendary creature. You snowball board presence with cheated-in legends while staying lean on cards in hand, closing games with a wide or tall army of powerful Gods and bombs.
Raise your legendary creature density toward 20+ so the attack trigger almost never whiffs, prioritizing impactful ETBs and cheap bodies. Add evasion and protection like Reconnaissance, Robe of the Archmagi, and Swiftfoot Boots to ensure combat connects, and shore up Boros's weaknesses with fast mana (Smothering Tithe, signets) and recursion. Tighten the curve so emptying your hand happens by turn four or five, keeping the haste/vigilance clause active.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.