
Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)
Cast nonlegendary flying creatures to get a free 1/1 Spirit copy each turn, building a wide evasive board while doubling powerful enter-the-battlefield triggers. Flicker and reuse those bodies for value, then close with an alpha strike or an ETB-based combo.
Add flash and flicker enablers (Vedalken Orrery, Conjurer's Closet, Ghostly Flicker) so you can retrigger Donal and ETB flyers more than once per turn. Lean into payoffs like Panharmonicon and anthems (Favorable Winds, Intangible Virtue) to turn the token swarm lethal, and tighten the mana base with fast lands and protection like Cavern of Souls and Heroic Intervention-style blue counters to keep your engine online against wipes.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite creature tokens, Infinite ETB, Infinite LTB
→ Infinite creature tokens, Infinite ETB, Infinite LTB
Combos via Commander Spellbook.
Same color identity (U), by popularity.