
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Resolve Dragonlord Ojutai, protect it with hexproof while it sits untapped on your turn, then swing for 5 evasive flying damage that both advances your clock and digs you toward answers and threats. The deck plays as a UW control/tempo shell that stabilizes the board, builds card advantage off combat damage, and grinds opponents out before closing with the air or a big finisher.
Lean into UW's premium interaction (Swords to Plowshares, Counterspell, Mana Drain, Supreme Verdict) and protection (Heroic Intervention's white analogs, Teferi's Protection) so Ojutai survives wraths. Add real ramp and fixing (Smothering Tithe, mana rocks, Sol Ring) to smooth out UW's slow starts, and consider a compact finisher or extra-turns package (Time Warp effects) to convert Ojutai's evasion into faster lethal.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (UW), by popularity.