
Trample, haste
Whenever Eivor deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield.
Swing with Eivor (or attackers) to mill chunks of your library, then cheat Sagas and lands directly into play for free value while she keeps growing your board. You build a Naya midrange/Sagas pile that snowballs card advantage and ramp until you overwhelm the table with creatures and Saga payoffs. Trample and haste mean Eivor connects early and often, turning combat into a recurring tutor-and-cheat engine.
Tighten the manabase with fetchlands, duals, and Crucible/Wrenn loops so Eivor's land hits are never dead, and prioritize high-impact Sagas you're thrilled to flip for free. Add evasion and protection (Swiftfoot Boots, Sylvan Safekeeper, Heroic Intervention) so she reliably connects, and lean into graveyard payoffs to convert random mill into reanimation value. Top end with landfall token engines and a couple of compact wincons to ensure the snowball actually closes games.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GRW), by popularity.