
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Elsha deals combat damage to a player, create that many 1/1 white Monk creature tokens with prowess.
Suit up Elsha with prowess triggers and equipment, swing for trample damage, then flood the board with prowess Monk tokens equal to that damage. Chain cheap noncreature spells to pump Elsha big, connect once, and snowball a wide go-wide army that all swells off the same instants and sorceries. You win by overwhelming with combat or by repeatedly buffing a growing token squad.
Lean into combat damage multipliers and evasion enablers like Akroma's Will, Embercleave, and unblockable effects to maximize token output per swing. Add efficient cantrips and rituals to chain prowess triggers, plus protection like Heroic Intervention and Deflecting Swat to keep Elsha alive. Tighten the curve with cheap interaction and fast mana to deploy and connect a turn earlier.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RUW), by popularity.