
When Ennis enters, exile up to one other target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
At the beginning of your end step, if one or more cards were put into exile this turn, put a +1/+1 counter on Ennis.
Ennis is a mono-white blink engine that flickers your best ETB creatures on entry and grows whenever you exile cards during the turn. You curve out cheap value creatures, repeatedly blink them with Ennis and external flicker effects to snowball card and board advantage, then close with go-wide tokens, a Voltron-sized Ennis, or a recurring combo loop.
Add efficient flicker (Eerie Interlude, Flickerwisp, Otherworldly Journey) and high-impact ETB creatures (Solitude, Sun Titan, Karmic Guide) to maximize value per blink. Improve mono-white's weaknesses with rocks (Smothering Tithe, Mana Vault) and card advantage (Welcoming Vampire, Esper Sentinel, Mentor of the Meek). For higher power, build toward a Karmic Guide / Reveillark or blink-combo loop, and protect Ennis with Swiftfoot Boots and Teferi's Protection.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.