
Whenever Erkenbrand or another Human you control enters, creatures you control get +1/+0 until end of turn.
Flood the board with cheap Humans, each trigger pumping your whole team +1/+0, then swing wide for lethal as the buffs stack across multiple bodies entering in a turn. You apply early aggression with one-drops and token makers, then alpha-strike once you have enough creatures and re-triggers from blink or repeated Human ETBs.
Add token doublers (Anointed Procession-style red options are limited, but Mondrak isn't legal—lean on Hanweir Garrison, Brimaz, Krenko) and flicker payoffs to multiply triggers. Improve consistency with mono-red card advantage (Skullclamp, Outpost Siege, Wheel of Fortune) and protect the team with haste and anthem doublers. Top-end finishers like Purphoros, God of the Forge or Coordinated Assault plus a free-attack enabler convert your wide board into reliable lethal.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.