
Whenever you cast a creature spell, put a +1/+1 counter on Eshki. If that spell's power is 4 or greater, draw a card. If that spell's power is 6 or greater, Eshki deals damage equal to Eshki's power to each opponent.
Eshki is a Temur midrange engine that snowballs by casting big creatures: each one grows Eshki, draws cards when power is 4+, and turns into a group-burn finisher when you cast something with power 6+. You ramp into fatties, refill your hand off of them, and eventually swing Eshki for lethal commander damage while pinging the whole table.
Add free or cheap recursion like Cloudstone Curio and Temur Sabertooth to loop high-power creatures and weaponize the burn trigger, and include consistent ramp (Cultivate, mana dorks, signets) to deploy fatties earlier. Improve protection with Lightning Greaves and Heroic Intervention, then add trample/evasion enablers like Garruk's Uprising and Rhonas to make Eshki's commander damage reliable.
Seeded from a single deck — rates appear once more public decks exist.
No combos found for this commander on Commander Spellbook.
Same color identity (GRU), by popularity.