
+2: Untap each enchanted permanent you control.
−1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and umbra armor.
−7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.
Estrid, the Masked can be your commander.
Estrid is an enchantress/enchantment-ramp commander who builds a board of enchanted permanents protected by Mask tokens, generates explosive mana through enchanted lands and mana dorks, and grinds value off a critical mass of Auras and enchantments. You untap your enchanted mana sources for huge turns, protect key permanents with umbra armor, and eventually ultimate to reanimate your whole enchantment graveyard.
Increase your enchantment ramp density (Fertile Ground, Overgrowth, Wolfwillow Haven) so the +2 always pays off, and add more enchantress draw (Setessan Champion, Enchantress's Presence). Tighten the deck with a clean finisher such as Approach of the Second Sun or a voltron payoff, and include protection like Greater Auramancy and Privileged Position to make the engine resilient to board wipes.
Seeded from a single deck — rates appear once more public decks exist.
No combos found for this commander on Commander Spellbook.
Same color identity (GUW), by popularity.