
When Garland enters, target opponent becomes the monarch.
Whenever an opponent becomes the monarch, gain control of target creature that player controls for as long as they're the monarch.
Creatures you control but don't own get +2/+2 and can't be sacrificed.
Garland turns the monarchy into a theft engine: drop him, hand an opponent the crown, and immediately seize their best creature for as long as they wear it. Repeatedly blink or reanimate Garland (and stack other steal effects) to peel off the best threats on the board, buff them all with the static +2/+2, and swing in with a borrowed army while you durdle as a tempo-control deck.
Lean hardest into cheap, repeatable blink (Eldrazi Displacer, Ephemerate, Conjurer's Closet, Brago) so every turn delivers a new steal, and add high-impact one-shot theft like Bribery, Agent of Treachery, and Control Magic. Pack proactive protection for Garland (Swiftfoot Boots, counterspells) since losing him hands everything back, and run asymmetric resets like Cyclonic Rift to capitalize on your borrowed board. Tighten the mana with fast rocks and fixing so you can flicker and steal a turn ahead of the table.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BU), by popularity.