
When Garna enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn.
Other creatures you control have haste.
Garna turns your sacrifice outlets and combat trades into card advantage by recurring everything that died this turn when she enters, while also handing your whole team haste. You play a Rakdos aristocrats/sacrifice game—dump bodies, sacrifice them for value, then flash in or recast Garna to reload your hand and immediately swing or sacrifice again.
Add free or repeatable sacrifice outlets (Goblin Bombardment, Carrion Feeder, Viscera Seer) and a critical mass of death payoffs to convert Garna's recursion into inevitable drain. Boost ramp with Treasure makers (Dockside Extortionist, Pitiless Plunderer, Jeska's Will) so you can dump returned hands in a single turn, and tighten the curve toward a dedicated combo like Mayhem Devil plus a sacrifice loop for a faster, more reliable kill.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BR), by popularity.