
Flying, haste
Whenever a creature dealt damage by Garza Zol this turn dies, put a +1/+1 counter on Garza Zol.
Whenever Garza Zol deals combat damage to a player, you may draw a card.
Cast Garza Zol and immediately swing as a 5/5 flier with haste, drawing cards on connection and growing whenever a creature she damages dies. Build around her as a Grixis voltron/aggro-value engine: attack to refill your hand, leverage vampire tribal and counter synergies, and use removal-heavy Grixis control to clear blockers and keep the table behind.
Lean into evasion and protection (Rogue's Passage, Swords, Whispersilk Cloak) so her draw trigger fires reliably, then add extra-combat and force-block effects to weaponize her counter growth. Tighten the mana base with fast rocks (Mana Crypt, Arcane Signet, Talisman of Dominance) and fetch/dual lands to reliably cast a seven-drop. Top-end the deck with efficient interaction and a compact combo finish or Master of Cruelties to convert her card advantage into wins faster.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Destroy all creatures opponents control, Destroy each creature that enters the battlefield under an opponent's control, Lock
→ Destroy all creatures opponents control, Destroy each creature that enters the battlefield under an opponent's control, Lock
→ Destroy all creatures opponents control, Destroy each creature that enters the battlefield under an opponent's control, Lock
Combos via Commander Spellbook.
Same color identity (BRU), by popularity.