
Other creatures you control get -1/-1.
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: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Geth is a mono-black reanimator engine that recurs creatures from your graveyard every turn for just and a tap, building an unstoppable battlefield of value. You fill your yard early via self-mill and sacrifice, then loop powerful death-trigger and ETB creatures while Geth's -1/-1 anthem keeps tokens and X/1s in check. Win by overwhelming with reanimated threats, sacrifice value, or assembling a recursion-fueled combo.
Add fast mana (Dark Ritual, Jet Medallion) and untappers (Thousand-Year Elixir, Magus of the Coffers/Nykthos) to chain multiple Geth activations per turn. Improve graveyard filling with Entomb, Buried Alive, and self-mill, and lean into recursion that dodges exile like Phyrexian Reclamation. Top end with high-impact reanimation targets such as Sheoldred, Razaketh, and Gray Merchant, plus tutors like Demonic and Vampiric to assemble the engine reliably.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (B), by popularity.