
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Godo is a mono-red combo/voltron commander whose ETB tutors any Equipment directly to the battlefield. The infamous line is to find Helm of the Host, copy Godo each combat to generate infinite Godo tokens and infinite combat phases, then swing for lethal. Failing the combo, you suit Godo up with aggressive equipment and abuse extra combats to beat down.
Add the best mono-red fast mana (Sol Ring, Mana Crypt, Jeska's Will, rituals) to cast Godo as early as turn two or three, then bolt on protection like Lightning Greaves and Swiftfoot Boots so he survives to combo. Tutors such as Steelshaper's Gift, Stoneforge Mystic, and Goblin Engineer make Helm of the Host more consistent, while Treasonous Ogre and Sword of Feast and Famine give you the mana and untaps to combo through interaction.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.