
Haste
Whenever one or more creatures you control attack, add that much mana in any combination of and/or
. Until end of turn, you don't lose this mana as steps and phases end.
Flood the board with creatures, swing wide, and convert that combat damage potential into a huge pool of red/green mana you can dump into a second main phase. Grand Warlord Radha turns aggressive attacks into ramp, letting you cast giant X-spells, extra creatures, or game-ending payoffs after combat. You win by snowballing token armies and overrunning the table or by funneling mana into a haymaker.
Add efficient token engines (Krenko, Goblin Bombardment, Beastmaster Ascension) and reliable card draw like Skullclamp, Garruk's Uprising, and Toski to keep gas flowing. Lean into instant-speed mana sinks—X-spells and flash creatures—so Radha's mana is never wasted. Tighten the mana base with fast ramp (Sol Ring, Dockside Extortionist, Cryptolith Rite) and anthem finishers to convert your wide boards into one-turn kills.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite combat phases, Infinite green mana, Infinite red mana
→ Infinite green mana, Infinite red mana, Infinite combat phases
→ Infinite combat phases, Infinite green mana, Infinite red mana
→ Infinite colored mana, Infinite combat phases, Infinite creature tokens
→ Infinite colored mana, Infinite combat phases, Infinite creature tokens
Combos via Commander Spellbook.
Same color identity (GR), by popularity.