
Flying, deathtouch
Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.
Suit up Green Goblin and swing in the air with deathtouch, churning your graveyard while refilling your hand each combat. You leverage the discards as setup for madness, reanimation, and graveyard payoffs, then convert raw card advantage into a grindy aggro-reanimator finish. Stack additional discard outlets and the attack trigger snowballs into multiple cards per turn.
Add more free discard outlets (Anje Falkenrath, Tortured Existence, Olivia, Mobilized for War) so each attack can pitch multiple cards and draw a fistful. Lean into the best reanimation suite (Animate Dead, Victimize, Buried Alive) plus discard payoffs (Bone Miser, Containment Construct, Glorious End-style finishers) to convert the engine into wins. Round out with cheap protection equipment and targeted removal so Goblin keeps connecting and the value never stops.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BR), by popularity.