
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Heliod is a mono-white lifegain engine that turns every point of life gained into a +1/+1 counter, snowballing your board or assembling combos. Early turns deploy lifelink creatures and cheap enchantments, then you grant lifelink and gain life repeatedly to either grow threats or loop infinite damage. You win by either going wide with counter-boosted creatures or by deploying a two-card infinite combo.
Tighten the combo package with tutors like Enlightened Tutor, Idyllic Tutor, and Recruiter of the Guard to find Walking Ballista, plus Sun Titan and recursion for resilience. Add fast mana (Sol Ring, mana rocks) and protection like Heroic Intervention and Teferi's Protection to defend the combo turn. Improve card advantage with Welcoming Vampire, Mentor of the Meek, and Skullclamp to avoid running out of gas.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite damage, Infinite lifegain, Infinite lifegain triggers
→ Infinite damage, Infinite lifegain, Infinite lifegain triggers
→ Infinite lifegain, Infinite lifegain triggers
→ Infinite damage, Infinite lifegain, Infinite lifegain triggers
→ Infinite creature tokens, Infinite ETB, Infinite lifegain
Combos via Commander Spellbook.
Same color identity (W), by popularity.