
Flying
When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
Hidetsugu and Kairi is a value engine that smooths your draws on cast (drawing three, stacking two back) and pays off when it dies by burning an opponent for the top card's mana value and free-casting it if it's an instant or sorcery. The plan is to load your library top with bombs via the ETB, then sacrifice or blink Hidetsugu repeatedly to free-cast huge spells and drain opponents. You play a midrange-control game, controlling the board until your death triggers snowball into card and mana advantage.
Add fast mana (Dark Ritual, Mana Crypt) and efficient tutors (Demonic Tutor, Mystical Tutor) so you can set up the top of your library and reanimate Hidetsugu sooner. Tighten the sacrifice-plus-recursion package with Phyrexian Altar, Victimize, and Animate Dead to build loops. Lean into high-mana-value instants/sorceries that win when free-cast, and include scry/Brainstorm effects to guarantee the death trigger never whiffs.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BU), by popularity.