
Flying
Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Build a mono-white Spirits tribal aggro deck that floods the board with flyers and beats down while pumping anthems. Hikari is a 3/3 flyer that can dodge targeted removal and board wipes by exiling itself when you cast Spirit or Arcane spells, making it a resilient backbone. You go wide with Spirit tokens, buff the team, and close in the air.
Lean harder into tribal payoffs and anthems (Intangible Virtue, Spear of Heliod) plus token doublers like Anointed Procession to maximize go-wide pressure. Add white's best ramp and card draw—Smothering Tithe, Land Tax, Welcoming Vampire—to fix mono-color weaknesses. Include more flicker pieces (Flickerwisp, Restoration Angel) and protection like Teferi's Protection to make the board nearly unbeatable through wraths.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.