
Flying, haste
Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn.
Hobgoblin is a 2-mana mono-red evasive beater that snowballs into lethal combat damage by chaining discard triggers in a single turn. You cast cheap rummaging, looting, and discard outlets, each one pumping Hobgoblin +2/+0, then connect for huge flying damage—often as a commander-damage Voltron kill. Curve into a discard engine, swing with haste, and stack triggers before blocks.
Add free or instant-speed discard outlets (Key to the City, Cathartic Reunion, Thrill of Possibility) and unblockable enablers (Rogue's Passage, Whispersilk Cloak) to guarantee Hobgoblin connects. Include card-advantage discard like Containment Construct and Bag of Holding so rummaging doesn't deck you out, plus protection (Heroic Intervention, Tibalt's Trickery, swiftfoot boots) to keep your sole threat alive. For higher power, lean into double-strike effects (Fireshrieker) and a madness reanimator package to convert discards into immediate board impact.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.