
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
Flood the board with Goblins, then swing in en masse—when blockers commit, Ib turns each blocked Goblin into a 4-damage bomb that wipes the defending creature, clearing the way for the rest. Alternatively, ignore combat entirely and use the Mountain-sacrifice ability to fuel token-based combos and aristocrats payoffs. You ramp Goblins early, build a wide army, and force unfavorable blocks to grind down the table.
Add fast mana (Sol Ring, Jeska's Will, Mana Echoes) and Goblin tutors like Goblin Recruiter and Goblin Matron to assemble engines reliably. Lean into combo finishers—Goblin Bombardment plus Skirk Prospector and Krenko or Conspicuous Snoop loops—to close games before grind-out becomes a problem. Round out with rituals and Underworld Breach for explosive, deterministic kills rather than relying on slow combat math.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.