
When J. Jonah Jameson enters, suspect up to one target creature. (A suspected creature has menace and can't block.)
Whenever a creature you control with menace attacks, create a Treasure token.
J. Jonah Jameson turns a wide aggressive board into a Treasure-fueled engine: give your attackers menace, swing, and bank Treasures for explosive follow-ups. You apply early pressure with evasive creatures, ramp through Treasures into bigger threats or burn, and close games with a hard-to-block alpha strike.
Add efficient red interaction and impulse draw (Wheel of Misfortune, Faithless Looting effects) plus Treasure payoffs like Reckless Fireweaver and Mahadi-style value. Lean into combat enablers—Dolmen Gate, Reconnaissance, and extra-combat spells like Aggravated Assault—to make attacking risk-free and double your Treasure income, then top the curve with payoff bombs and a Goblin Bombardment style outlet to convert tokens and Treasures into lethal damage.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite colored mana, Infinite combat phases, Infinite untap of creatures you control
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
Combos via Commander Spellbook.
Same color identity (R), by popularity.