
Jarad fills the graveyard with creatures, then converts that pile into damage by sacrificing a fat creature to drain each opponent for its power. Early turns ramp and self-mill, midgame deploys big creatures and reanimation, and the kill is sacrificing a giant creature (often Jarad himself) to ping the whole table at once. The Swamp/Forest recursion makes him nearly impossible to keep down.
Add fast mana and ramp (Sol Ring, Cabal Coffers, Deathrite Shaman) to deploy threats early, then build toward a deterministic combo like Lord of Extinction plus a free sac outlet for a one-turn kill. Include graveyard payoffs and recursion (Meren of Clan Nel Toth, Genesis, Phyrexian Reclamation) and protect your engine with hand disruption and a few free interaction pieces. Tighten the manabase with fetches and dual lands so the Swamp/Forest recursion always stays online.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Near-infinite lifeloss, Each opponent loses the game
→ Each opponent loses the game, Near-infinite lifeloss
→ Near-infinite damage
→ Each opponent loses the game, Near-infinite lifeloss
→ Near-infinite lifeloss, Exile your library
Combos via Commander Spellbook.
Same color identity (BG), by popularity.