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Jared Carthalion
WUBRGFive-ColorLegendary Planeswalker — Jared

Jared Carthalion

Mana value5Rank#9,003
BuildCard details

The Commander

+1: Create a 3/3 Kavu creature token with trample that's all colors.

−3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is.

−6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens.

Jared Carthalion can be your commander.

Guide

Gameplan

Jared is a five-color planeswalker commander, so you build a WUBRG goodstuff/superfriends shell that protects him and abuses his abilities. Tick up for a steady stream of all-colors 3/3 tramplers, use -3 to grow your multicolored threats (especially WUBRG cards), and grind value with the -6 to recur your best gold spells. The deck wins by snowballing board presence and protecting a planeswalker you can ultimate or by leaning into a multicolor 'sliver/Voltron/superfriends' payoff.

Strengths

  • Full five-color identity means access to the best removal, ramp, and tutors across all colors.
  • Commander is a planeswalker that generates a token every turn with no mana cost, providing constant board presence even after being killed.
  • All-colors Kavu tokens trigger 'multicolored matters' and 'all colors' payoffs while being immediately relevant 3/3 tramplers.
  • -3 makes WUBRG and gold creatures absurdly large, enabling fast clocks and commander damage swings.
  • Self-recurring engine: the -6 returns your bombs and refills your hand with card draw and Treasure.

Weaknesses

  • As a planeswalker, Jared has no innate protection and dies to combat or burn before generating much value.
  • Five-color manabases are greedy and need significant fixing to function on time.
  • The token-making +1 only makes a single 3/3, so the board builds slowly against fast aggro.
  • The deck can be unfocused 'goodstuff' without a tight wincon, leaving it to grind out long games.
  • Heavily reliant on the commander for value, so repeated removal/exile leaves you light on engine.

Key Cards

  • The World Tree — Fixes all five colors perfectly and can pump out Avatars to close games in a deck full of WUBRG permanents.
  • Doubling Season — Doubles Jared's loyalty and his tokens, letting you ultimate immediately and flood the board.
  • Esika's Chariot — Copies your all-colors Kavu tokens and crews itself, snowballing board presence around Jared.
  • Niv-Mizzet Reborn — A gold-matters payoff that refills your hand and pairs with the multicolored shell.
  • Cultivate — Cheap, reliable ramp and fixing that keeps a five-color manabase honest while you deploy Jared.
  • Teferi's Protection — Shields Jared and your board from a wipe or alpha strike on the turn it matters most.

Upgrade Path

Add fast mana and premium fixing (Mana Crypt, Arcane Signet, fetch/dual lands, The World Tree) to deploy Jared on curve and protect him with instant-speed answers. Lean into proliferate (Flux Channeler, Tezzeret's Gambit) and Doubling Season effects to reach his ultimate faster, and tighten the win with a compact combo such as a five-color reanimator or Niv-Mizzet Reborn value engine. Trim vanilla goodstuff for protection spells like Teferi's Protection and Heroic Intervention so your planeswalker survives the turn cycle.

Core Cards

  • Baleful Strix
  • Crystal Quarry
  • Mana Cannons
  • Selvala, Explorer Returned
  • Sunken Hollow
  • Cinder Glade
  • Cascading Cataracts
  • Tiller Engine
  • Painful Truths
  • Solemn Simulacrum
  • Time Wipe
  • Path to the World Tree

Seeded from a single deck — rates appear once more public decks exist.

Win Conditions

  • ▸Ultimate Jared (or proliferate to it) to recur bombs and grind opponents out with overwhelming value.
  • ▸Go wide with all-colors Kavu tokens plus anthems and token doublers for a lethal alpha strike.
  • ▸Pump a multicolored creature with -3 and swing for big trample/commander damage.
  • ▸Assemble a five-color combo or bomb engine (e.g., Niv-Mizzet draw loops, Maelstrom Wanderer chains).

Archetypes

  • Superfriends — Jared headlines a planeswalker-centric deck where proliferate, protection, and loyalty payoffs reinforce his abilities.
  • Five-Color Goodstuff — His unrestricted color identity lets you run the strongest removal, ramp, and bombs from every color.
  • Tokens/Go-Wide — His +1 makes all-colors Kavus each turn that synergize with anthems and token doublers.
  • Multicolored Matters — All-colors tokens and -3 counters reward gold and WUBRG payoffs like Niv-Mizzet and Maelstrom Wanderer.

Combos

No combos found for this commander on Commander Spellbook.

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