
,
, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Jaxis turns your best creatures into hasty, expendable copies that swing for value and replace themselves with a card when they die. You ramp into a powerful ETB or attack creature, then use Jaxis's ability each turn to copy it for an immediate effect, profiting off enters-the-battlefield triggers, big swings, and the built-in card draw. Win by snowballing repeated ETB triggers and combat damage before the temporary tokens sacrifice at end step.
Add fast mana and rituals (Jeska's Will, Mana Geyser, Treasure makers) to power out Jaxis activations alongside big payoffs, and prioritize creatures whose ETB or attack triggers scale—Etali, Terror of the Peaks, Combat Celebrant. Improve interaction with red's best removal (Chaos Warp, Abrade) and protect Jaxis with haste/recursion, while tightening the curve so you can copy something impactful every single turn.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite draw triggers, Infinite rummaging, Infinite self-discard triggers
→ Infinite card draw, Infinite combat damage, Infinite combat phases
→ Infinite draw triggers, Infinite rummaging, Infinite self-discard triggers
→ Infinite rummaging, Infinite self-discard triggers, Near-infinite death triggers
→ Infinite draw triggers, Infinite rummaging, Infinite self-discard triggers
Combos via Commander Spellbook.
Same color identity (R), by popularity.