
First strike (This creature deals combat damage before creatures without first strike.)
: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Flood the board with creatures—especially tokens—then alpha strike with Jazal's overrun-style anthem to deal lethal in one swing. You ramp into wide boards early, protect your team, then activate during combat (often multiple times) to make every attacker enormous.
Lean hard into ramp and token doublers—add Smothering Tithe, Land Tax, and mana rocks so you can activate Jazal multiple times in a turn, plus Anointed Procession and Parallel Lives effects. Add anthem and protection density (Heroic Intervention, Teferi's Protection, Flawless Maneuver) to survive wraths, and evasion like Coat of Arms or trample sources (Loyal Apprentice, Shifting Shadow alternatives) to push damage through. Tighten the curve with cheap token generators and Skullclamp/Idol of Oblivion for card advantage to keep the board refilling.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.