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Jedit Ojanen of Efrava
GGreenLegendary Creature — Cat Warrior

Jedit Ojanen of Efrava

Mana value6Rank#9,267
BuildCard details

The Commander

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.

Guide

Gameplan

Cast Jedit, then attack or block every turn to flood the board with 2/2 forestwalking Cat Warriors. You build a wide tribal army and close games with anthem-pumped or token-doubled swarms, leaning on forestwalk to push through unblockable damage.

Strengths

  • Generates two-power evasive bodies every combat for free
  • Synergizes with Cat tribal and go-wide token payoffs
  • Forestwalk gives free attacks against green-heavy tables
  • Mono-green ramp lets you recast and protect him easily

Weaknesses

  • Forestwalk is useless against non-green opponents
  • Tokens are fragile to a single board wipe
  • Mono-green struggles with interaction, card draw, and removal
  • Slow clock without doublers or anthems; relies on combat each turn

Key Cards

  • Skullclamp — Turns the constant stream of 2/2 tokens into an engine of card draw.
  • Doubling Season — Doubles every Cat Warrior token Jedit makes each combat.
  • Cathars' Crusade — Each token entering pumps your whole board into a lethal army.
  • Craterhoof Behemoth — Classic green finisher that turns the wide Cat board into one-shot lethal.
  • Heroic Intervention — Protects your token army and Jedit from board wipes and removal.

Upgrade Path

Add token doublers (Doubling Season, Parallel Lives, Anointed Procession) and anthem/counter payoffs (Cathars' Crusade, Beastmaster Ascension) to convert quantity into damage fast. Improve mono-green's weaknesses with ramp (Sol Ring, Cultivate), card advantage (Beast Whisperer, Guardian Project, Skullclamp), and protection (Heroic Intervention, Boots/Greaves). Cap it with Craterhoof Behemoth or Pathbreaker Ibex as a reliable one-turn kill.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Overrun finishers like Craterhoof Behemoth or Overwhelming Stampede
  • ▸Swarm of forestwalking tokens grinding down green opponents unblocked
  • ▸Cathars' Crusade or anthem effects making the token army lethal

Archetypes

  • Tokens / Go-Wide — Jedit mints a 2/2 every combat, fueling token-matters and anthem payoffs.
  • Cat Tribal — He's a Cat Warrior making more Cat Warriors, perfect for lords like Pride Sovereign and Feline Sovereign.
  • Aristocrats — Endless expendable tokens feed sacrifice engines and Skullclamp draws.
  • Stompy / Aggro — Mono-green ramp into evasive beaters backed by overrun effects.

Combos

No combos found for this commander on Commander Spellbook.

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