
Flying
: Put a +1/+1 counter on Jenara.
Jenara is a cheap, evasive 3/3 flyer that can pump herself into a one-card kill while you back her with Bant's best protection and ramp. Drop her on turn three, hold up mana to grow her each turn, and protect/equip her until she connects for lethal commander damage. Between attacks you can pivot the leftover white mana into a slow but inevitable clock.
Lean harder into protection and acceleration: add Mana Crypt, Sol Ring, and fast rocks to deploy and pump faster, plus Teferi's Protection and Heroic Intervention to survive wraths. Pack counter-doublers (Doubling Season, Branching Evolution) and proliferate to shorten the clock, and consider Aurelia's Fury or Berserk-style finishers for surprise kills. Tighten the equipment package to the Swords and Shadowspear, and run instant-speed protection over slow value cards to make her a reliable turn-five kill.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GUW), by popularity.