
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
Jenova snowballs a single creature with explosive +1/+1 counter growth—each combat she dumps counters equal to her own power, and a doubling effect makes the recipient (now a Mutant) huge fast. Then you cash those over-pumped Mutants in through sacrifice outlets to draw a massive grip of cards on your turn, refueling toward a lethal swing or combo. Turn to turn you protect Jenova, grow a threat, and convert board state into cards and damage.
Add more counter-doublers (Doubling Season, Branching Evolution, Hardened Scales) and free sacrifice outlets (Viscera Seer, Carrion Feeder) so the engine fires the turn Jenova lands. Layer in reanimation and recursion (Reassembling Skeleton, Eternal Witness, Phyrexian Reclamation) to loop dying Mutants for draw, plus aristocrat payoffs like Blood Artist and Zulaport Cutthroat to turn sacrifices into damage. Tighten the mana with fast rocks and tutors (Demonic Tutor, Worldly Tutor) and protect your investment with Heroic Intervention and Lightning Greaves.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BG), by popularity.