
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
Junji is a mono-black sacrifice/reanimator value engine: cast a 5/5 flyer with evasion, then trade or sacrifice it to either drain and disrupt every opponent or steal the best creature out of any graveyard. Loop these triggers with recursion and free sacrifice outlets while grinding the table down with edicts, drain, and reanimation. You win by attrition, recurring threats, and a few high-impact reanimation targets.
Add fast mana (Dark Ritual, Jet Medallion, Bubbling Muck) and efficient tutors (Vampiric Tutor, Demonic Tutor, Diabolic Intent) to assemble engines faster. Lean into free sacrifice loops with Phyrexian/Ashnod's Altar plus reanimation to abuse the death triggers repeatedly, and include a tight combo finish like Gravecrawler plus an altar and a payoff. Round out with top-end reanimation targets such as Grave Titan, Massacre Wurm, and Razaketh to convert value into a hard win.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite death triggers, Infinite ETB, Infinite lifeloss
→ Infinite death triggers, Infinite ETB, Infinite lifeloss
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
Combos via Commander Spellbook.
Same color identity (B), by popularity.