
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token.
At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
Kitt Kanto turns every combat step on the table into your weapon—tap two creatures to pump and goad an opponent's creature, forcing it to attack someone else (ideally another opponent). You flood the board with tokens to fuel the tap ability four times per turn cycle while building toward go-wide overruns or a single voltron threat you ride to the win. The deck plays politics, redirecting opposing armies into each other while you sit safely behind a growing token wall.
Add token doublers (Anointed Procession, Doubling Season) and stronger anthems to make every Citizen lethal, plus mass-goad pieces like Disrupt Decorum and Agitator Ant to maximize the politics engine. Tighten the manabase with Triomes, fetches, and Cultivate-style ramp, and include protection (Heroic Intervention, Teferi's Protection) so a single wrath doesn't shut off your tap ability. For higher power, lean into a focused Craterhoof/Pathbreaker Ibex finish backed by fast mana like Smothering Tithe and Mana Crypt.
Seeded from a single deck — rates appear once more public decks exist.
No combos found for this commander on Commander Spellbook.
Same color identity (GRW), by popularity.