
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add or
. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
Klothys is a resilient, low-cost engine that grinds value every turn by exiling cards from graveyards for ramp or for a Drain-style life swing. You build a high-devotion red/green board so she flips into a 4/5 indestructible attacker, while leaning on aggressive midrange creatures and graveyard hate to slowly bleed opponents out. The deck wins through repeated incidental damage, big stompy threats, and denying recursion-based strategies their fuel.
Add more efficient devotion-dense permanents and fast mana (Ragavan, Esika's Chariot, mana dorks) to flip Klothys reliably and ramp into bombs. Lean into incidental damage payoffs like Purphoros and Torbran to make every trigger and token matter, and include card-advantage engines (Outpost Siege, Sylvan Library) since the commander provides none. Tighten removal toward exile-based answers and consider a compact closing package like Underworld Breach plus burn to avoid grindy stalls.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GR), by popularity.