
Flying
When Koya enters, exile up to one other target creature. At the beginning of the next end step, you may pay . If you don't, return that card to the battlefield under its owner's control.
Koya is a recursive flying removal engine: she exiles a creature on ETB, and if you pay at end step it stays gone forever, otherwise it bounces back triggering its own ETB. You leverage flicker effects to re-trigger Koya as repeatable removal, abuse your own creatures' enter-the-battlefield abilities, and grind value while chipping in with evasive Ninja beats. Win by out-valuing the table with blink loops or assembling an aristocrats/ninjutsu engine and closing with flyers.
Lean into cheap, recurring flicker (Ephemerate, Conjurer's Closet, Restoration Angel, Ghostly Flicker) and high-impact ETB creatures so Koya generates value beyond removal. Add fast mana and ramp (Sol Ring, Arcane Signet, Smothering Tithe) to comfortably pay the tax every turn, plus tutors like Vampiric Tutor and Demonic Tutor to find your engine pieces. For a sharper finish, include an aristocrats payoff package (Blood Artist, Zulaport Cutthroat) or a blink-based combo to convert your value engine into a hard kill.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BW), by popularity.