
Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.
: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
Cheat out artifacts for free by stacking ingenuity counters through repeated card draw, then untap Lady Octopus to chain big artifacts into play. You play a low-curve draw-heavy game early, building counters, and convert that into an artifact-fueled board, mana rocks, and ultimately a combo or overwhelming value engine. Each turn you can drop one free artifact whose mana value is at or below your counter total, so the goal is to draw two cards every turn while ramping your counters high enough to dump Karn, Wurmcoil, or combo pieces for free.
Maximize cheap, repeatable card draw (Mystic Remora, The One Ring, Sylvan Library effects in blue like Sensei's Divining Top loops) so you reliably hit two draws each turn and grow counters fast. Add untappers (Seedborn Muse, Wanderwine Prophets effects, or Pemmin's Aura) to cast multiple free artifacts per round, and build toward a tight artifact combo finish. Tighten the curve with strong free-cast targets and add protection (Swiftfoot Boots, counterspells) so the commander survives the inevitable removal.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (U), by popularity.