
: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Lady Sun is a mono-blue value/tempo engine: every turn before combat you bounce her plus another creature back to hand. Use that to reload your own ETB creatures, save permanents from removal, or set opponents back by repeatedly bouncing their best threat or freshly cast creature. You grind incremental advantage while a control shell keeps the board in check, then close with evasive beaters, a combo, or an alternate wincon.
Add untap enablers like Thousand-Year Elixir, Freed from the Real, Pemmin's Aura, and Intruder Alarm to bounce multiple times per turn and build toward combo loops with Peregrine Drake or Great Whale for infinite mana. Lean into the best mono-blue staples—Cyclonic Rift, Rhystic Study, Mystic Remora, and fast mana rocks—to keep pace, and pick a clean wincon such as Thassa's Oracle or a Sword-equipped evasive threat so your grind actually converts to a victory.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite turns, Lock
→ Infinite turns, Lock
→ Infinite ETB, Infinite LTB, Infinite Treasure tokens
→ Infinite LTB, Infinite ETB, Infinite colored mana
→ Infinite LTB, Infinite ETB, Infinite colored mana
Combos via Commander Spellbook.
Same color identity (U), by popularity.