
Spells can't be countered.
Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
Lier turns your graveyard into a second hand by giving every instant and sorcery flashback, so you durdle through cantrips and removal early, then recast your whole yard for double the value once Lier hits the battlefield. You win by chaining draw and burn spells into a lethal storm/recursion turn, often locking opponents out of interaction since their counters do nothing against you. Treat the early game as setting up card advantage and protecting Lier, then go off in one big flashback turn.
Add fast mana (Mana Crypt, Sol Ring, Mana Vault) and tutors (Mystical Tutor, Merchant Scroll, Personal Tutor) to assemble Lier plus a payoff faster. Build a dedicated storm/Underworld Breach combo line with rituals like Dark Ritual-equivalents (Cabal-style aren't blue, so lean on High Tide, Turnabout, and Frantic Search) plus Aetherflux Reservoir or Brain Freeze as compact kills. Finally, prioritize cheap interaction and Lier protection (Veil of Summer effects, free counters like Force of Negation) and trim clunky high-cost spells to lower your curve and increase consistency.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (U), by popularity.