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Livonya Silone
RGGruulLegendary Creature — Human Warrior

Livonya Silone

Mana value6Rank#28,925
BuildCard details

The Commander

First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Guide

Gameplan

Livonya Silone is a Gruul Voltron commander: suit her up with equipment, auras, and pump to swing for lethal commander damage behind her first strike. Most tables don't run legendary lands, so the evasion is unreliable—you'll lean on trample, menace, and other granted evasion instead. Ramp into her early, protect her, and deal 21 commander damage in two or three connects.

Strengths

  • First strike makes her safe in combat and lethal with deathtouch or pump effects
  • Gruul has the best access to cheap ramp and big creature payoffs in the format
  • Equipment and auras let her snowball damage quickly for a fast clock
  • Low setup cost—she only needs a couple of buffs to threaten 21 commander damage

Weaknesses

  • Legendary landwalk is nearly dead text since most decks run zero legendary lands
  • No built-in card advantage; you run dry if she's repeatedly removed
  • Single-creature strategy is vulnerable to spot removal, edicts, and bounce
  • No native evasion against the table—must import trample/menace to connect reliably

Key Cards

  • Embercleave — Cheap to cast off her attack and doubles her damage with trample, often a one-shot.
  • Shifting Shadow — Cheap recurring protection and value, but more importantly grab Rancor/Swiftfoot effects—run trample enablers.
  • Rancor — Recurring trample and pump that returns to hand when she dies, fixing her evasion problem.
  • Swiftfoot Boots — Hexproof and haste keep your commander alive and attacking through removal.
  • Berserk — Doubles her power for a turn, turning a single connect into a kill.
  • Xenagos, God of Revels — Doubles her power and grants haste each combat, a brutal Gruul Voltron engine.

Upgrade Path

Add evasion and protection to make her connects reliable: trample (Rancor, Loxodon Warhammer), power doublers (Xenagos, God of Revels; Gratuitous Violence), and double-strike enablers. Lean on Voltron tutors like Stoneforge Mystic, Steelshaper's Gift, and Sword of X/Y to assemble threats, and add fast ramp (Sol Ring, Birds of Paradise, Dryad of the Ilysian Grove) plus protection (Heroic Intervention, Lightning Greaves) to outpace removal.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Connecting for 21 general damage with pumped, trample-enabled Livonya
  • ▸Embercleave or Berserk burst turns for a one-shot kill
  • ▸Backing her up with a wide Gruul board and overrun effects like Craterhoof Behemoth

Archetypes

  • Voltron — Her first strike and cheap body make her an ideal carrier for equipment and auras to land 21 commander damage.
  • Gruul Aggro/Stompy — GR ramps into fat threats and uses Livonya as a resilient early beater backed by burn and big creatures.
  • Equipment Midrange — She benefits from a suite of equipment and Voltron tutors that also buff backup beaters if she's removed.

Combos

No combos found for this commander on Commander Spellbook.

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