
First strike
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Creatures with forestwalk can be blocked as though they didn't have forestwalk.
Lord Magnus is a 6-mana 4/4 with first strike whose landwalk-hosing text is functionally blank in modern Commander, so you treat him as a sturdy GW commander shell and build the deck around him rather than with him. Ramp into him, then win through a GW good-stuff plan of big creatures, tokens, or Voltron auras, using first strike to make him a credible attacker and blocker. Lean on your 99 for the real power, since the command zone offers almost nothing relevant.
Since the command zone is weak, invest your power into the 99: add premium ramp (Smothering Tithe, mana dorks, Nature's Lore) and the best GW interaction (Swords to Plowshares, Path to Exile, Generous Gift). Pick one focused plan—Voltron equipment, token swarm, or +1/+1 counters—and add redundant payoffs and protection like Heroic Intervention and Teferi's Protection so a single board wipe doesn't end you.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GW), by popularity.