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Lu Meng, Wu General
UBlueLegendary Creature — Human Soldier

Lu Meng, Wu General

Mana value5Rank#25,470
BuildCard details

The Commander

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Guide

Gameplan

Lu Meng is a near-unblockable beater (horsemanship is functionally evasion since almost no cards have it) that you suit up with auras, equipment, and counter buffs to deal lethal commander damage. You spend the early game ramping and protecting your board, then drop Lu Meng and start swinging for chunks while controlling the table with counterspells and bounce.

Strengths

  • Horsemanship makes Lu Meng essentially unblockable, guaranteeing voltron damage gets through
  • Mono-blue gives access to the best counterspells, card draw, and protection in the format
  • Cheap-ish commander that turns any single buff into a real clock
  • Blue's bounce/tempo tools keep you safe while you grind out 21 commander damage

Weaknesses

  • A vanilla 4/4 body with no built-in card advantage or protection — all the value comes from your other cards
  • Extremely vulnerable to removal, edicts, and board wipes; losing Lu Meng repeatedly raises commander tax fast
  • Mono-blue struggles with enchantment/artifact removal and life gain that races your clock
  • Voltron strategies fold to a single Swords to Plowshares or fog effect at the wrong moment

Key Cards

  • Rogue's Passage — Redundant unblockable insurance and useful on any other threat if Lu Meng is dealt with.
  • Swiftfoot Boots — Hexproof and haste protect your investment and let Lu Meng attack the turn he lands.
  • Aqueous Form — Cheap aura granting unblockable plus scry that doubles as redundant evasion.
  • Finale of Revelation — Mono-blue's premier card-refill and a backup mana sink/win condition in long games.
  • Cyclonic Rift — Resets the board so your near-unblockable general can close while opponents rebuild.
  • Mystic Remora — Cheap, repeatable card advantage that keeps a top-heavy voltron deck fueled.

Upgrade Path

Lean into protection density (Whispersilk Cloak, Diplomatic Immunity, Heroic Intervention analogs) so Lu Meng survives removal, and add power multipliers like Sword of Feast and Famine or Berserk-style burst to one-shot players. Tighten the mana with fast rocks and a low curve, and consider Tetsuko Umezawa or Phyresis as alternate angles; upgrading card draw (Rhystic Study, Mystic Remora) keeps the deck from running out of gas in longer games.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Dealing 21 commander damage with a buffed, unblockable Lu Meng
  • ▸Equipment/aura voltron one-shots after a board reset like Cyclonic Rift
  • ▸Optional infect/poison angle via Phyresis-style effects on an unblockable body

Archetypes

  • Voltron — Horsemanship guarantees damage connects, so stacking buffs converts directly into a fast commander-damage kill.
  • Tempo Control — Mono-blue counters and bounce let you protect Lu Meng and stall while your evasive clock ticks down.
  • Mono-Blue Pillowfort — Taxing and fog-disrupting effects shield you while the unblockable general grinds out 21.

Combos

No combos found for this commander on Commander Spellbook.

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