
Deathtouch
Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step.
At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.
Lynde turns Auras that say 'enchant player' into engines: stack Curses onto your own face, then each upkeep redistribute one onto an opponent to draw two cards. You build a board of debilitating and damaging Curses, abusing the recursion clause to protect them and reuse enchant-self synergies, while grinding card advantage until the table collapses under accumulated punishment.
Lean into a tighter Curse package (Opulence, Restless Dead, Shallow Graves, Cruel Reality, Overwhelming Splendor) and add tutors like Bitterheart Witch, Demonic Tutor, and Heliod's Pilgrim equivalents to find them. Add fast mana (Sol Ring, Mana Crystal, signets) and protection for Lynde such as Lightning Greaves and Swiftfoot Boots so the engine isn't disrupted. Cap the deck with a decisive payoff like Torment of Hailfire or Approach-style inevitability so the grind actually closes games before opponents stabilize.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BRU), by popularity.