
Maarika, Brutal Gladiator must be blocked if able.
As long as it's your turn, Maarika has indestructible.
Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent.
Maarika is a Jund Voltron beatstick that pressures opponents every turn: she must be blocked, has indestructible during your turn, and trades excess combat damage into Edict-style noncreature sacrifices. You stack pump and trample/double strike, swing in, and use her forced-block plus indestructibility to win combats while stripping artifacts, enchantments, and planeswalkers off the board. Close games by going wide with sacrifice synergies or simply going tall and connecting for commander damage.
Add trample and double-strike enablers (Berserkers' Onslaught, Loxodon Warhammer, Grappling Hook) so the excess-damage trigger fires every combat, plus protection like Lightning Greaves and Heroic Intervention to cover opponents' turns. Lean into fast mana (Sol Ring, signets) and tutors (Sword Coast, Open the Armory, Steelshaper's Gift) to assemble the Voltron package consistently. Top-end recursion such as Phyrexian Reclamation and Eternal Witness keeps the engine resilient against exile-light tables.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BGR), by popularity.