
When Mairsil enters, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
Cage powerful activated abilities from artifacts and creatures, then turn Mairsil into a Swiss Army knife that copies all of them, activating each once per turn. You set up a value engine of tutors and cage fodder, then chain abilities to grind advantage or assemble an infinite loop that ends the game on the spot.
Add fast mana (Mana Crypt, Chrome Mox, Mox Diamond) and premium tutors (Vampiric Tutor, Demonic Tutor, Gamble) to find combo pieces faster. Tighten the cage targets toward a compact two-card infinite (e.g., Basalt Monolith + a copy ability, or Lion's Eye Diamond loops) and back it with counterspells like Pact of Negation and Force of Will to protect the turn you go off. Cut clunky high-cost value pieces for cheap protective interaction and ways to recast Mairsil resiliently.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BRU), by popularity.