
Malcator rewards flooding the board with artifacts—token makers, cheap artifacts, and copy effects—to trigger his end-step Golem-making ability every turn. You build a wide artifact-creature board, protect it, and either go tall with anthems or wide with token payoffs. Many builds lean into artifact ramp and combo finishers to close fast.
Add token doublers (Anointed Procession, Mondrak), free artifact engines (Urza's Saga, Thopter Assembly with Time Sieve for combo), and efficient artifact ramp (Sol Ring, Mana Vault, signets) to consistently hit three artifacts per turn. Tighten the manabase with fast mana and fetch-supported fixing, then add protection like Teferi's Protection and Heroic Intervention to survive wraths. For a higher ceiling, include a compact combo such as Time Sieve plus Thopter Assembly or a Saheeli/artifact engine to end games before grind matters.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite death triggers, Infinite ETB, Infinite LTB
Combos via Commander Spellbook.
Same color identity (UW), by popularity.