
: Switch each creature's power and toughness until end of turn.
Mannichi is a toughness-matters aggro/combat deck: load the board with high-toughness, low-power creatures (often defenders or walls), then activate Mannichi to swap power and toughness and swing for huge unexpected damage. Turn to turn you ramp into beefy bodies, hold up the activation as a combat trick, and flip the switch at the perfect attack or block to blow opponents out.
Add efficient ramp (Treasure makers, mana rocks) so you can hold up the activation every turn while developing. Lean into damage doublers and trample enablers (Assault Formation, overrun-style effects) to make swapped attackers unblockable threats. Round out with mono-red card advantage like Wheel effects and impulse draw to fight through wipes and keep the gas flowing.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.