
Whenever you commit a crime, you may pay . If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Marchesa turns every targeted spell, ability, and attack at your opponents into card filtering: pay when you commit a crime to dig two deep and stock your graveyard. You play a Grixis spellslinger/control shell loaded with cheap interaction and pingers, generating absurd card advantage while grinding the table down, then close with reanimation payoffs or a value-fueled finisher.
Add fast mana (Mana Crypt, Jeweled Lotus, Dockside Extortionist) to comfortably pay the crime tax multiple times per turn and deploy threats early. Lean into a compact combo finish—Underworld Breach with Brain Freeze or Lion's Eye Diamond, or a reanimation line—so your card advantage actually converts to wins. Tighten the interaction suite toward the cheapest crimes (Swords to Plowshares-style removal, free counters, Deflecting Swat) to maximize triggers per mana.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Near-infinite looting, Near-infinite self-discard triggers
→ Near-infinite looting, Near-infinite self-discard triggers
→ Near-infinite looting, Near-infinite self-discard triggers
Combos via Commander Spellbook.
Same color identity (BRU), by popularity.