
If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn.
Exile Melira: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.
Melira is a value engine wearing a hatebear's clothes: she caps incoming poison to one counter per turn (neutering infect and toxic) while her exile ability turns one creature or artifact into a recursion target this turn. Build around sacrifice synergies, blink, and flicker effects to abuse the 'return to battlefield' clause, or simply run a GW midrange/aristocrats shell that grinds value. She typically wins by deploying threats, recurring key pieces through removal or your own sac outlets, and going wide or tall.
Add fast mana and ramp (Smothering Tithe, Sol Ring, mana dorks) to deploy threats ahead of the curve, and tighten the recursion package with reliable sac outlets like Viscera Seer and Ashnod's Altar. Lean into a focused combo or go-wide finisher rather than pure value, and add ways to protect or recur Melira herself so her exile ability isn't a dead one-shot.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GW), by popularity.