
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Whenever you cast an artifact spell, you may pay . If you do, copy it. (The copy becomes a token.)
Flood the board with cheap artifacts to make Mendicant Core a fast, scaling beater while building toward max speed. Once you hit speed 4, every artifact you cast can be copied for , snowballing value and your token count. Win by going wide with artifacts, swinging with a huge Core, or assembling an artifact-based combo.
Add fast mana and cost reducers (Mana Vault, Mox Opal, Foundry Inspector, Etherium Sculptor) to flood faster and hit max speed early. Lean into tutors like Whir of Invention, Tezzeret the Seeker, and Inventors' Fair, then add a compact combo finish such as Urza plus Winter Orb/Thopter Foundry-Sword of the Meek to give the deck a deterministic kill. Round out with protection (Teferi's Protection, Heroic Intervention) to survive the artifact sweepers that prey on this strategy.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite blue mana, Exile your library, Cast all spells in your library
→ Infinite card draw, Infinite draw triggers, Near-infinite storm count
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
Combos via Commander Spellbook.
Same color identity (UW), by popularity.